The League

White Leather Ball League

14th – 24th September 2026 · Z3 Sports Cricket Ground, Tirupur, Tamil Nadu

Ball Type

White Leather Ball

34

Matches

Days

11

Venue

Z3 Sports Cricket Ground

teams

11

Live streaming

3000+ Streaming Minutes

The Laws of the League

Every match is officiated by neutral umpires under a consistent set of playing conditions.

Playing Rules

Every match is officiated by neutral umpires under a consistent set of playing conditions. The eight sections below cover the complete framework that governs the Influencer Celebrity Cricket League.

08 Committee Rights & Fair Play

The ICCL Committee reserves the right to amend playing conditions, reschedule matches, and take any decision in the interest of the league and fair play. All committee decisions are binding and final. A Fair Play award is given to the team that upholds the spirit of the game across the season. Any breach of fair play may result in point deductions, fines, or suspension as determined by the committee.

01 Toss & Batting

The toss is conducted by the match referee in the presence of both captains and the on-field umpires. The toss winner elects to bat or bowl. The batting order must be submitted to the umpires before the innings begins. Each innings is 10 overs per side with a 45-minute time limit and a 10-minute break between innings. A minimum of four influencer or celebrity players must be part of the playing XI and on the field at all times.

02 Bowling & Fielding

No bowler may bowl more than 2 overs in an innings, ensuring captains use at least five bowling options. During the powerplay (first 3 overs) a maximum of two fielders are allowed outside the 30-yard circle. From over 4 onwards, up to five fielders may be placed outside the circle. Wicket-keepers must wear approved gloves and protective gear. No fielder may field within a safe distance of the batter without the umpire’s consent.

03 No Ball, Wide & Powerplay

A no-ball (front-foot overstepping, high full-toss above waist, or any illegal delivery) awards one extra run plus a free hit, on which the batter cannot be dismissed except by run-out. A wide awards one run plus an extra delivery. The first 3 overs of each innings are the mandatory powerplay with a maximum of two fielders outside the 30-yard circle.

04 Boundaries, Results & Ties

A boundary four and six are scored in the usual manner. Win = 2 points, Tie or No Result = 1 point each, Loss = 0 points. Teams are ranked on points, then Net Run Rate (NRR). If scores are level, the match is decided by a one-over eliminator (Super Over). If the Super Over is also tied, additional Super Overs are played until a winner emerges.

05 Rain Rules & Umpiring

Every match is officiated by neutral umpires under a consistent set of playing conditions. In the event of weather interruption, a reduced-overs target is set using a recognised rain-rule method agreed by the committee. A minimum number of overs must be bowled to each side for a result; otherwise the match is declared a No Result. The on-field umpires’ decision is final on all matters of play, subject only to DRS.

06 Code of Conduct & Dress Code

All players, support staff and team officials must abide by the ICCL Code of Conduct. Any form of abuse towards umpires, opponents or spectators, dissent, or unsporting behaviour will attract disciplinary action. The official team jersey and approved cricket kit must be worn during matches. As a white leather ball league, coloured clothing is worn with the white leather ball as per league standard.

07 Reporting, Protest & Replacement

Match reports are submitted by the umpires to the committee within 24 hours of the match. Any formal protest must be lodged in writing to the committee within 2 hours of the match conclusion, accompanied by the prescribed fee. Player replacements during the season require committee approval and are permitted only in case of injury, unavailability or other valid grounds accepted by the committee.

Beyond Tradition

Innovations that Redefine Cricket

The ICCL is engineered for excitement, blending digital culture with athletic intensity.

Creator-Driven Spectacle

High-Octane Format

Broadcast-Ready Action

Star influencers bring their unique energy and massive fan bases, transforming every match into a digital spectacle.

The 10-over structure guarantees explosive batting, tactical bowling, and relentless pace from the first ball to the last.

Designed for immersive live stadium experiences and seamless global broadcast, capturing every dramatic moment.

Our Philosophy

Zero play-it-safe cricket. Maximum stadium momentum.

We fuse digital entertainment with athletic intensity, creating a league where every ball counts and every moment electrifies.